![]() Players begin with one or a few units, including settlers to found their first cities, in 4000 BC. Different terrain types, special resources and improvements such as irrigation are present on different tiles. A human player may generate a random map based on his specifications, or opt for a pre-made map. The game takes place on a map made of tiles. Only a single-player mode was available until the release of the Multiplayer Addon. The computer will intelligently control multiple rival civilizations. A player, when creating a game, may pick one of 21 historical civilizations or a custom-named civilization. Note the different types of terrain.Īs a turn-based strategy game, Civilization II models the historical development of human civilization. The several units on the map are engineers and a cruiser ship (bottom left). Gameplay The main game screen and map in Civilization II. ![]() They manage cities and units in a quest to assure their civilization's dominance-either by conquering all other civilizations or by manufacturing advanced space technology.Ĭivilization II was a commercial hit, with sales of around three million units by 2001, and has won numerous awards and placements on "best games of all time" lists. ![]() Players build a civilization from a primitive tribe, competing with rival computer- or human (in some editions)-controlled civilizations. It was released in 1996 for PCs, and later ported to the PlayStation by Activision. Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. ![]()
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