![]() ![]() If you get a good angle on an enemy squad you can rack up kills without having to do too much. Success is often not about how well you can aim, but about positioning and teamwork. No matter how calm you are, there’s no aiming reticle and the 30 or so guns all have a lot of recoil, meaning aiming down the sights and burst-firing is a must. If enemy bullets whizz too close to your cover spot, you'll become suppressed, and your soldier's nerves will disrupt their aim. If you’re next to cover, for example, your aim will automatically stabilise, providing you with a clear shot. The mechanics all tie together to create a uniformly tense experience, encouraging a slow pace that makes the bursts of action feel more meaningful. ![]() Most of the combat takes place at medium-to-long range until you reach a control point, and then it’s a game of hide and seek as enemies lurk just around the corner, ready to pounce if you dare take more ground. Then, one man will make a break for it, perhaps under the cover of smoke, and move up to the next cover line while teammates provide suppressing fire from behind. You push up to cover and hunker down, forming a standoff with the enemy. Matches consist of up to 64 players, and in each of the three game modes involve American and Vietnamese soldiers capturing and holding objective points on large, varied maps. But if you’re willing to get over the initial bumps and you’re happy to play it the way it’s supposed to be played, then the payoff is more than worth it. You’ll kill teammates by accident and get shouted at in chat. You’ll die in one shot, often from an unseen enemy. Being a beginner in this game is a struggle. The original Rising Storm, a spinoff from Tripwire’s Red Orchestra 2: Heroes of Stalingrad, was an unforgiving shooter and this is no different. This ends up happening a lot in Rising Storm 2: Vietnam. I pop my head back up to have a look at the light show and my screen turns black. That is, until the artillery comes down on the enemy trench, its screeches echoed by the cries of the Americans caught in the blasts. As soon as I peek out over the wall, bullets zip past my head and ricochet off the bricks around me. ![]()
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